tech art All All Gallery Filter Blendshape Facial RigCharacter facial rig created in Maya Blurgha BreachAnimation in Maya, Simulation and rendering in Houdini Stylized Quadraped RigCharacter rig created in maya utilizing custom rigging techniques combined with auto rigger Advanced Skeleton Cell EversionVisualized and simulated cell eversion utilizing matlab data, houdini, and unreal engineĀ Gaussian Splatting ResearchResearched the effectiveness of NeRFs vs. Gaussian Splatting vs. Photogrammetry Maya Picker ToolTool that allows user to select entire rig for easy initial keying, speeding up workflow. StreamLine Scene constructed in Unreal Engine showcasing Environment art and Cinematic camera. No Items Found